255 research outputs found

    Coexistence of competing strategies in evolutionary games

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    Study on Problems Faced by Xinjiang Organic Producers and Solutions

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    Presently the behavioral features of the organic producers could be concluded as the fact that they are quite confident of the prospects for organic agriculture, while heavily dependent on the guidance and support of the local governments; are in great demand for technological innovation, while in the distinguished intimacy and poor pricing capacity. Such problems as low economic benefit, the imperfect marketing network and serious external economy, are threatening the healthy development of organic agriculture in Xinjiang. In this essay, it is suggested that the government should, taking full advantage of its rich natural resources, pay great attention to the organic development in the local region; establish an efficient organic marketing network; apply the innovation mechanism as a proper compensation for the external economy; promote organic circle economy.organic agriculture, problems, policy inspiration, Xinjiang, Farm Management,

    The evolution of altruism in spatial threshold public goods games via an insurance mechanism

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    The persistence of cooperation in public goods situations has become an important puzzle for researchers. This paper considers the threshold public goods games where the option of insurance is provided for players from the standpoint of diversification of risk, envisaging the possibility of multiple strategies in such scenarios. In this setting, the provision point is defined in terms of the minimum number of contributors in one threshold public goods game, below which the game fails. In the presence of risk and insurance, more contributions are motivated if (1) only cooperators can opt to be insured and thus their contribution loss in the aborted games can be (partly or full) covered by the insurance; (2) insured cooperators obtain larger compensation, at lower values of the threshold point (the required minimum number of contributors). Moreover, results suggest the dominance of insured defectors who get a better promotion by more profitable benefits from insurance. We provide results of extensive computer simulations in the realm of spatial games (random regular networks and scale-free networks here), and support this study with analytical results for well-mixed populations. Our study is expected to establish a causal link between the widespread altruistic behaviors and the existing insurance system.</p

    Evolution of interactions and cooperation in the spatial prisoner's dilemma game

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    We study the evolution of cooperation in the spatial prisoner's dilemma game where players are allowed to establish new interactions with others. By employing a simple coevolutionary rule entailing only two crucial parameters, we find that different selection criteria for the new interaction partners as well as their number vitally affect the outcome of the game. The resolution of the social dilemma is most probable if the selection favors more successful players and if their maximally attainable number is restricted. While the preferential selection of the best players promotes cooperation irrespective of game parametrization, the optimal number of new interactions depends somewhat on the temptation to defect. Our findings reveal that the "making of new friends" may be an important activity for the successful evolution of cooperation, but also that partners must be selected carefully and their number limited.Comment: 14 pages, 6 figures; accepted for publication in PLoS ON

    Strategy Competition Dynamics of Multi-Agent Systems in the Framework of Evolutionary Game Theory

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    There is the recent boom in investigating the control of evolutionary games in multi-agent systems, where personal interests and collective interests often conflict. Using evolutionary game theory to study the behaviors of multi-agent systems yields an interdisciplinary topic which has received an increasing amount of attention. Findings in real-world multi-agent systems show that individuals have multiple choices, and this diversity shapes the emergence and transmission of strategy, disease, innovation, and opinion in various social populations. In this sense, the simplified theoretical models in previous studies need to be enriched, though the difficulty of theoretical analysis may increase correspondingly. Here, our objective is to theoretically establish a scenario of four strategies, including competition among the cooperatives, defection with probabilistic punishment, speculation insured by some policy, and loner. And the possible results of strategy evolution are analyzed in detail. Depending on the initial condition, the state converges either to a domination of cooperators, or to a rock-scissors-paper type heteroclinic cycle of three strategies

    Emancipation of Lexical Motivation and Second Language Teaching under the Framework of Cognitive Linguistics

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    Unlike formal linguistic paradigm which starts from the assumption that language is basically arbitrary. Cognitive linguistics holds that motivation in language is both primary and pervasive. This paper intends to justify the necessity of explicit lexical instruction and an instruction methodology that is made possible by cognitive linguistics, namely, emancipation of lexical motivations which can facilitate the understanding and memorization of multi-words expressions and in-depth lexical knowledge and points out the challenges teachers may face in the conduction of the new language teaching approach

    Evolutionary games played by multi-agent system with different memory capacity

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    The evolution of cooperation is still an enigma. Resolution of cooperative dilemma is a hot topic as a perplexing interdisciplinary project, and has captured wide attention of researchers from many disciplines as a multidisciplinary field. Our main concern is the design of a networked evolutionary game model in which players show difference in memory capability. The idea of different memory capacities has its origin on the pervasive individual heterogeneity of real agents in nature. It is concluded that this proposed multiple memory capacity stimulates cooperation in lattice-structured populations. The networking effect is also investigated via a scale free network which is associated with the heterogeneous populations structure. Interestingly, results suggest that the effectiveness of a heterogeneous network at fostering cooperation is reduced in the presence of individual memory here. A thorough inquiry in the coevolutionary dynamics of individual memory and spatial structure in evolutionary games is planned for the immediate future

    The “self-bad, partner-worse” strategy inhibits cooperation in networked populations

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    The emergence and maintenance of cooperation is a popular topic in studies of information sciences and evolutionary game theory. In two-player iterated games, memory in terms of the outcome of previous interactions and the strategy choices of co-players are of great referential significance for subsequent strategy actions. It is generally recognized that there is no single simple and overarching strategy whereby one player X can unilaterally achieve a higher payoff than his opponent Y, irrespective of Y's strategy and response. In this paper, we demonstrate that such strategies do exist in diverse networked populations. More precisely, (i) such strategies can obtain a low payoff for the focal player, however, they also lead to an even lower payoff for that player's partner, in turn lowering benefits of the overall populations; (ii) they are capable of winning with a high probability against opponents with an unknown strategy; and (iii) they have a survival advantage and robust fitness in terms of evolutionary processes. We refer to these as the “self-bad, partner-worse” (SBPW) strategies. Results presented here add to previous studies on strategy evolution in the context of social dilemmas and hint at some insights concerning cooperation promotion mechanisms among networked populations

    How insurance affects altruistic provision in threshold public good games

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    The occurrence and maintenance of cooperative behaviors in public goods systems have attracted great research attention across multiple disciplines. A threshold public goods game requires a minimum amount of contributions to be collected from a group of individuals for provision to occur. Here we extend the common binary-strategy combination of cooperation and defection by adding a third strategy, called insured cooperation, which corresponds to buying an insurance covering the potential loss resulted from the unsuccessful public goods game. Particularly, only the contributing agents can opt to be insured, which is an effort decreasing the amount of the potential loss occurring. Theoretical computations suggest that when agents face the potential aggregate risk in threshold public goods games, more contributions occur with increasing compensation from insurance. Moreover, permitting the adoption of insurance significantly enhances individual contributions and facilitates provision, especially when the required threshold is high. This work also relates the strategy competition outcomes to different allocation rules once the resulted contributions exceed the threshold point in populations nested within a dilemma
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